Hero Mastery
A gold hunter: Track grants bonus gold + vision + speed, Shadow Walk for invisible backstabs, Shuriken Toss nukes, and Jinada steals gold + crits.
Your GPM, last hits and damage per game against other Bounty Hunter players — average vs Top 20%.
Members only5 stages, each with one target from your own games and one short quiz. Make Bounty Hunter your mastery hero to start — progress shows on Home and Arcana.
Sign in through SteamSkills in lane — Max Shuriken Toss (Q) for the nuke + chase; value Jinada (W) for the crit + gold steal. Shadow Walk (E) for an invisible backstab gap-close.
Track — team economy — Track an enemy to give the whole team bonus gold + vision. Track then hunt to fund your team.
Skills 1–7
Starting items
Pros buy this phase
Bounty Hunter
The items that shut Bounty Hunter down, 3 heroes that trouble it, and your answer when you play it.
Members onlyOne hero, one role first
OpenAI's first bot played only Shadow Fiend, only mid, until it mastered it. Stay on Bounty Hunter in one role before moving on.
Small, measurable rewards
OpenAI Five was rewarded for last hits and staying alive long before it understood winning. That's why each journey stage has one number to hit.
From yourself to the team
Its 'team spirit' rose over the game: early on, look after yourself; late, play for the team. Each phase's meter shows the split.
Use proven builds
OpenAI Five's builds were hand-written, not trial and error. Start from the pro build, then experiment.
Phase items: what pros buy on this hero (OpenDota). Parameters: percentiles of players on this hero (OpenDota). Item effects checked against Valve's own item data.