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Hero Mastery

Dazzle

A lifesaving support: Shallow Grave makes an ally unkillable for a few seconds, while Weave and Poison Touch win the attrition war.

Pos 4 · Soft SupportPos 5 · Hard Support
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Mastery parameters

Your XP and damage per game against other Dazzle players — average vs Top 20%. Supports are not graded on GPM.

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Learning journey

  1. 1 Know the kit
  2. 2 Win the lane
  3. 3 Timing & rotations
  4. 4 Win the fights
  5. 5 Master

5 stages, each with one target from your own games and one short quiz. Make Dazzle your mastery hero to start — progress shows on Home and Arcana.

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Phase by phase

Laning: zone their carry with your offlaner

You 40%Team 60%
  • Skills in lane — Pro supports max Shadow Wave (E) first — 72% of 315 games since patch 7.41, then Poison Touch (Q). Some max Poison Touch (Q) first instead (25%). First talent at level 11.

  • Level 3 — Shallow Grave ready — Once you have Shallow Grave you can bait enemy dives: let your carry 'die', then save them and turn for the kill.

  • Level 6 — Weave — Weave ramps your team's armor up and the enemy's down every second — the longer the fight, the more you win. Cast it at the start of a teamfight.

Skills 1–7

  1. E1
  2. Q2
  3. Q3
  4. W4
  5. Q5
  6. R6
  7. Q7

Starting items

  • Iron Branch27%
  • Tango15%
  • Blood Grenade14%
  • Smoke of Deceit12%
  • Faerie Fire11%
  • Sentry Ward7%

Items this phase

  • Tango
  • Clarity
  • Observer Ward
  • Sentry Ward
  • Iron Branch
  • Magic Wand
  • Boots of Speed
The Soft Support's job this phase
  • Stand between the enemy carry and the creeps — make them choose between XP and HP.
  • Secure the minute-6 power rune for your mid — that's your first rotation.
  • Place Observers on rune spots or enemy rotation paths, not random cliffs.

Dazzle

Counters & weaknesses

Sustain hero (heals & lifesteal)

The items that shut Dazzle down, 3 heroes that trouble it, and your answer when you play it.

Members only
Why this way? How OpenAI Five learned
  1. One hero, one role first

    OpenAI's first bot played only Shadow Fiend, only mid, until it mastered it. Stay on Dazzle in one role before moving on.

  2. Small, measurable rewards

    OpenAI Five was rewarded for last hits and staying alive long before it understood winning. That's why each journey stage has one number to hit.

  3. From yourself to the team

    Its 'team spirit' rose over the game: early on, look after yourself; late, play for the team. Each phase's meter shows the split.

  4. Use proven builds

    OpenAI Five's builds were hand-written, not trial and error. Start from the pro build, then experiment.

Phase items: what pros buy on this hero (OpenDota). Parameters: percentiles of players on this hero (OpenDota). Item effects checked against Valve's own item data.