Hero Mastery
A physical AoE carry: Moon Glaives bounce between targets for fast farm, Lucent Beam nukes + mini-stuns, and Eclipse rains beams across an area.
Your GPM, last hits and damage per game against other Luna players — average vs Top 20%.
Members only5 stages, each with one target from your own games and one short quiz. Make Luna your mastery hero to start — progress shows on Home and Arcana.
Sign in through SteamSkills in lane — Pro cores max Moon Glaives (E) first — 66% of 397 games since patch 7.41, then Lucent Beam (Q). Some max Lucent Beam (Q) first instead (34%). First talent at level 11.
Level 6 — Eclipse — Eclipse deals huge burst to an isolated target. Use it in tight space (the Rosh pit) so all beams hit one enemy.
Skills 1–7
Starting items
Pros buy this phase
Luna
The items that shut Luna down, 5 heroes that trouble it, and your answer when you play it.
Members onlyOne hero, one role first
OpenAI's first bot played only Shadow Fiend, only mid, until it mastered it. Stay on Luna in one role before moving on.
Small, measurable rewards
OpenAI Five was rewarded for last hits and staying alive long before it understood winning. That's why each journey stage has one number to hit.
From yourself to the team
Its 'team spirit' rose over the game: early on, look after yourself; late, play for the team. Each phase's meter shows the split.
Use proven builds
OpenAI Five's builds were hand-written, not trial and error. Start from the pro build, then experiment.
Phase items: what pros buy on this hero (OpenDota). Parameters: percentiles of players on this hero (OpenDota). Item effects checked against Valve's own item data.