Hero Mastery
A slippery trickster: Illusory Orb and Phase Shift dodge death, while Dream Coil pins the enemy team for a fight.
Your GPM, last hits and damage per game against other Puck players — average vs Top 20%.
Members only5 stages, each with one target from your own games and one short quiz. Make Puck your mastery hero to start — progress shows on Home and Arcana.
Sign in through SteamSkills in lane — Pro cores max Illusory Orb (Q) first — 100% of 398 games since patch 7.41, then Waning Rift (W). First talent at level 11.
Level 6 — Dream Coil — Dream Coil tethers several enemies at once. It's your teamfight opener — make sure your team follows up.
Skills 1–7
Starting items
Pros buy this phase
Puck
The items that shut Puck down, 3 heroes that trouble it, and your answer when you play it.
Members onlyOne hero, one role first
OpenAI's first bot played only Shadow Fiend, only mid, until it mastered it. Stay on Puck in one role before moving on.
Small, measurable rewards
OpenAI Five was rewarded for last hits and staying alive long before it understood winning. That's why each journey stage has one number to hit.
From yourself to the team
Its 'team spirit' rose over the game: early on, look after yourself; late, play for the team. Each phase's meter shows the split.
Use proven builds
OpenAI Five's builds were hand-written, not trial and error. Start from the pro build, then experiment.
Phase items: what pros buy on this hero (OpenDota). Parameters: percentiles of players on this hero (OpenDota). Item effects checked against Valve's own item data.