Hero Mastery
The longest-range carry in the game: Headshot and Take Aim let you hit from beyond anyone's reach — if you're positioned safely.
Your GPM, last hits and damage per game against other Sniper players — average vs Top 20%.
Members only5 stages, each with one target from your own games and one short quiz. Make Sniper your mastery hero to start — progress shows on Home and Arcana.
Sign in through SteamSkills in lane — Pro cores max Shrapnel (Q) first — 77% of 397 games since patch 7.41, then Headshot (W). First talent at level 10.
Level-4 Shrapnel — lane control — Shrapnel is cheap and spammable: use it to shove waves, deny enemy XP, and set up pickoffs with the slow.
Skills 1–7
Starting items
Pros buy this phase
Sniper
The items that shut Sniper down, 4 heroes that trouble it, and your answer when you play it.
Members onlyOne hero, one role first
OpenAI's first bot played only Shadow Fiend, only mid, until it mastered it. Stay on Sniper in one role before moving on.
Small, measurable rewards
OpenAI Five was rewarded for last hits and staying alive long before it understood winning. That's why each journey stage has one number to hit.
From yourself to the team
Its 'team spirit' rose over the game: early on, look after yourself; late, play for the team. Each phase's meter shows the split.
Use proven builds
OpenAI Five's builds were hand-written, not trial and error. Start from the pro build, then experiment.
Phase items: what pros buy on this hero (OpenDota). Parameters: percentiles of players on this hero (OpenDota). Item effects checked against Valve's own item data.