

Crusader → Archon
Not tips from memory: the median Crusader and the median Archon, measured on real ranked games. The row that moves most is where a game at Crusader is usually lost.
| Number | Crusader | Archon | Gap |
|---|---|---|---|
| Last hits / min | 4.32 | 4.89 | +0.57 |
| GPM | 476 | 501 | +25 |
| Deaths / game | 8.1 | 7.9 | −0.2 |
| Level / min | 0.52 | 0.54 | +0.02 |
The biggest step is Last hits / min: 4.32 → 4.89 (13% more). How to get there: Winning the Lane: Trades & Last Hits →
| Number | Crusader | Archon | Gap |
|---|---|---|---|
| Deaths / game | 9.5 | 9.3 | −0.2 |
| Level / min | 0.48 | 0.48 | same |
| KDA | 3.33 | 3.77 | +0.44 |
The biggest step is KDA: 3.33 → 3.77 (13% more). How to get there: Stacks & Pulls: When and for Whom →
Medians from 47,674 ranked matches longer than 15 minutes, across 490 public accounts (August 2026). Each player's own average first, then the middle player of each medal. Smoothed so a higher medal never reads lower.