What the middle player of each medal actually does. Find yours, then the row above it: the gap is what holds a rank.
| Medal | Last hits / min | GPM | Deaths / game | Level / min |
|---|---|---|---|---|
| 3.13 | 398 | 10.1 | 0.50 | |
| 3.89 | 456 | 8.9 | 0.52 | |
| 4.32 | 476 | 8.1 | 0.52 | |
| 4.89 | 501 | 7.9 | 0.54 | |
| 4.89 | 501 | 7.7 | 0.54 | |
| 5.26 | 502 | 7.6 | 0.55 | |
| 5.38 | 516 | 7.6 | 0.55 | |
| 5.77 | 539 | 7.4 | 0.56 |
No farm columns: across supports, last hits and GPM barely move with medal. Deaths, level per minute and KDA do.
| Medal | Deaths / game | Level / min | KDA |
|---|---|---|---|
| 11.4 | 0.48 | 2.81 | |
| 9.5 | 0.48 | 3.33 | |
| 9.5 | 0.48 | 3.33 | |
| 9.3 | 0.48 | 3.77 | |
| 8.6 | 0.49 | 3.81 | |
| 8.6 | 0.49 | 3.81 | |
| 8.4 | 0.50 | 3.81 | |
| 7.6 | 0.51 | 4.72 |
Medians from 47,674 ranked matches longer than 15 minutes, across 490 public accounts (August 2026). Each player's own average first, then the middle player of each medal. Smoothed so a higher medal never reads lower.